Creating 3D scenes using origami techniques for access to cultural heritage of literature Dream in the Red Chamber

Main Article Content

Ma Rongqian
Pradiphat Lertrujidumrongkul
Wanchai Kaewsaisoon

Abstract

         This research article has the objective 1) to study cultural heritage literary history of “Dream in the Red Hall” analyzes the elements of the story, characters, setting, and time period of the story. Principles of creating 3D paper folding techniques. Design theory. 2) Design a 2D work to be a 3D work based on the content of the story, totaling 10 scenes, able to convey the story in the literature of Dreams in the Red Chamber. 3) Create a 3D scene of the literary story Dream in the Red Chamber Through contemporary communication design, it is a 3D folded sheet showing the front, middle, and back. It can be moved from 2D to 3D. Use qualitative research methods Starting with a review of related literature. Analyze content to design 3D brochure images. The results of the study found that the literature Dreams in the Red Chamber can create 3D works that convey the stories in the literature. From the beginning there were only flat 2D works. It is a more realistic approach to communication. Can be experienced and also maintain sustainable cultural resources. 

Article Details

How to Cite
Rongqian, M. ., Lertrujidumrongkul , . P. ., & Kaewsaisoon , W. (2026). Creating 3D scenes using origami techniques for access to cultural heritage of literature Dream in the Red Chamber. Journal of Setthawit Review, 6(2), 3113–3120. Retrieved from https://so12.tci-thaijo.org/index.php/stw/article/view/6399
Section
Research Article

References

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